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581. Limited Office Space, Squatters, etc. - in Player Features and Ideas Discussion [original thread]
While the un-rent button was a very needed addition, we have still not been able to use it. We have bases that are easily 60 jumps away, but we are not going to travel there just to un-rent. A feature needed now is the ability to actually un-rent...
- by Agent Shield - at 2003.09.05 14:25:00
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582. FA Passports.... - in Corporation, Alliance and Organization Discussions [original thread]
Barbi, it wasn't us nearby and thus have no screenshot. Agent Shield
- by Agent Shield - at 2003.09.05 07:36:00
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583. FA Passports.... - in Corporation, Alliance and Organization Discussions [original thread]
Well, we say "Yeah for the FA!". Our whole corporation went back to Fountain the other day. We left about a month or so ago and haven't been back for a while. Boy have things changed. We tried some pirate kills, trying to find any decent pirat...
- by Agent Shield - at 2003.09.05 02:59:00
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584. Corps and Investing ISK - in Player Features and Ideas Discussion [original thread]
I actually thought that there was going to be some form of stock market, but I guess I was wrong; or it is not implemented yet. But I agree we sometimes need something to invest in. We have had up to 30 mil in Isk and nothing to do with it. As of...
- by Agent Shield - at 2003.09.04 20:48:00
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585. Refitting In Space - in Player Features and Ideas Discussion [original thread]
And someone, CCP, will have to determine what that time should be. That is if they even go that kind of direction. I don't think I like 3-5 minutes; too convenient. Unless maybe it was PER module. Then if you wanted to take 4 modules and swap; it ...
- by Agent Shield - at 2003.09.04 02:49:00
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586. Ideas for straighting out the mess in the Trade Channel - in Player Features and Ideas Discussion [original thread]
I don't think billboards are an effective use for ads. When the last time you looked at one? I looked at one before, the day it came out; haven't looked since. Another thing about ads likes this is that today, XYZ Module is worth 2 mil, but tomor...
- by Agent Shield - at 2003.09.04 02:45:00
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587. 2 Man corp. looking for a home - in Corporation, Alliance and Organization Discussions [original thread]
Deltro, who did you join? Agent Shield
- by Agent Shield - at 2003.09.03 06:16:00
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588. Tachyon 125 activation cost? - in Test Server Feedback [original thread]
And me sitting with a researched blueprint for a gun that now nobody is gonna want? I hope it is not true. Agent Shield
- by Agent Shield - at 2003.09.03 05:52:00
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589. Ideas for straighting out the mess in the Trade Channel - in Player Features and Ideas Discussion [original thread]
While I agree that the trade channel gets large, I think it has to be kept on the same channel and no splits. There are many times where I am looking for a particular item, yet may have some stuff to unload at the same time. These are the times I...
- by Agent Shield - at 2003.09.03 05:50:00
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590. Refitting In Space - in Player Features and Ideas Discussion [original thread]
I have never liked the idea of retrofitting in space. With cargo expanders and such, one could switch on the fly and have the arsenal in the cargo bay ready at a given notice. However, you bring up a very interesting point that makes me change my...
- by Agent Shield - at 2003.09.03 05:47:00
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591. Success For The Loner? - in EVE General Discussion [original thread]
We are a very small corp, but we feel that we have been successful in Eve. There are times we pull into ports, and the women have heard of our exploits. We have no problem getting dates at any station we pull into. We sometimes even stay a few ex...
- by Agent Shield - at 2003.09.02 17:51:00
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592. Bistot - in EVE General Discussion [original thread]
We Caldari call it the 'poverty rock'. Agent Shield
- by Agent Shield - at 2003.09.02 17:46:00
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593. GMT Time Dispay - in Player Features and Ideas Discussion [original thread]
Suggestion, low priority, but it would be nice to have GMT time displayed on the opening screen. We currently see Tranquility up/down, tester server up/down, and a statement that downtime is between 11-12; but I would like to see what GMT time is...
- by Agent Shield - at 2003.08.31 17:11:00
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594. GMT Time Dispay - in Player Features and Ideas Discussion [original thread]
Suggestion, low priority, but it would be nice to have GMT time displayed on the opening screen. We currently see Tranquility up/down, tester server up/down, and a statement that downtime is between 11-12; but I would like to see what GMT time is...
- by Agent Shield - at 2003.08.31 17:11:00
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595. CCP Needs a new re-imbursement system - in Issues, Workarounds & Localization [original thread]
I wrestle with this thought myself every few days. When you get these CTDs all the time, or other mishaps, it gets easier to get stuck somewhere and die by no fault of the player. So I wonder to myself, would I still play if I was to lose a Battl...
- by Agent Shield - at 2003.08.29 12:29:00
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596. Insurance for arma - in Market Discussions [original thread]
You can check at any insurance stop in a station, but in case you are out somewhere, I can tell you it didn't look like it was worth it when I checked for ours. Don't quote me, from memory. 19 million to cover 60 million ship and it only lasts f...
- by Agent Shield - at 2003.08.29 11:39:00
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597. Tomb, Iteron V changes needed! - in Ships and Modules [original thread]
Lelia, I understand that you want to have an extra 500m3, but you knew what the ship did before you bought it, and knew the training requirements. So asking now that you get a bonus that was never there seems out of whack. You trained knowing exa...
- by Agent Shield - at 2003.08.29 11:34:00
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598. Energy Vampires - in Ships and Modules [original thread]
How are neutralizers good now? I was trying to understand this module, 20 activation to neutralize an opponent for 22 energy? Something like that. I didn't see how it could be useful. What am I missing? Agent Shield
- by Agent Shield - at 2003.08.29 02:14:00
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599. Tomb, Iteron V changes needed! - in Ships and Modules [original thread]
But if a pilot trains to be lvl 5, he/she already knows how long it takes, and what the capabilities of the ship they are training for. If you know it takes 28 days to train, know what the ship does; it is a decision that player made to pilot it....
- by Agent Shield - at 2003.08.29 02:12:00
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600. Industrial Haulage Service - in Market Discussions [original thread]
We are not exactly a large corporation, as you can see from our corp name, so we do a lot of things ourselves. But we have always felt we needed services we are too busy to do, your hauling is something that would fit. We mine in 0.0, then get ou...
- by Agent Shield - at 2003.08.28 15:26:00
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